Knight Girl

This is “Knight Girl” my own artwork with own concept that I’m doing this days…

Here is first sketch, it is a pretty simple but it gave a clear picture what to sculpt.
Then I start quick sculpting by using ZBrush
Here is an image of retopology and modeling in Maya. Also I’ve added simple drawing over the model in Photoshop to see how to model other small details
Then I’ve made a quick rigging and did a pose for the girl
When I’ve done with modeling I did UV-mapping in Maya and the created PBR textures in Substance Painter
After I finished the textures, I added fur and hairstyle for the girl and setup lighting and materials for the final rendering scene. At the moment, I still think what kind of background could fit better, and make sketches in Photoshop